Gameplay cdod gungame

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DoDS GunGame

NOTE : ne pas utiliser SDKHOOKS inclus et DODHOOKS inclus dans le ZIP (ils sont périmés depuis la mise à jour Orangebox)


Nouvelles expressions et sons pour "lastlevel" ( dernier niveau )

Cvar config le dossier est dans : "dod/cfg/dod_gungame_config/".

CVARLIST: sm_gungame_enabled "1" // "Enable/disable DoD:S GunGame."

sm_gungame_flags "0" // "Enable/disable flags in DoD:S GunGame."

sm_gungame_handicap "1" // "Enable/disable Handicap mode in DoD:S GunGame."

sm_gungame_spades "1" // "Enable/disable spades in DoD:S GunGame."

sm_gungame_spadepro "1" // "Enable/disable Spade Pro mode in DoD:S GunGame."

sm_gungame_turbo "1" // "Enable/disable Turbo mode in DoD:S GunGame."

sm_gungame_bonustime "15" // "Length of Bonusround! standard: 15"

sm_gungame_bonustimekill "0" // "Enable/Disable Kills during bounsround! standard: 0"

sm_gungame_maxnades "10" // "How much Frag Grenades are allowed! standard: 10"

sm_gungame_runcommand "sm_fireworks_start" // "SM Command executed on gameEnd! standard: sm_fireworks_start"

sm_gungame_stamina "80" // "Stamina for Spade/Knife Level for permanent run! standard: 80"

sm_gungame_spadeknifehealth "120" // "Health on Spade/Knife Level. standard 120 "

sm_gungame_runvote "sm_mapvote" // SM Vote Map Command executed on gameEnd! standard: "sm_mapvote"

sm_gungame_runvoteenable "0" // SM Vote Map Command Disable(0) / Enable(1) on gameEnd! standard: 0

sm_gungame_bonustimevote "45" // Length of Bonusround when Vote enabled! standard: 45

sm_gungame_votebeforeend "0" // SM Vote 3 weapons before last level ! Disable(0) / Enable(1) standard: 0

sm_gungame_runvoteenable set to "0" when using "votebeforeend

sm_gungame_votesoundfile "0" // Vote Sound when Vote starts Disable(0) / Enable(1) standard: 0

sm_gungame_lastlevelcenterinfo" "1" //Prints a message on screen center when a player reaches last level: Disable(0) / Enable(1) standard: 1

sm_gungame_votebeforeend_levels "3" //SM Vote how many weapons before last level ! standard: 3

sm_gungame_speclock "0" //Disables (0) or Enables (1) Spectator locked during Bonusround: Standard 0

sm_gungame_teamlock "1" //Disables (0) or Enables (1) autojoin class when selected a Team: Standard 1

sm_gungame_cpdisable "1" //Disables (1) or Enables (0) Control Point Icons, Flags and FlagSound: Standard 1

sm_gungame_nadelasereffect "0" //Disables (0) or Enables (1) an Laser effect on Nades: Standard 0

sm_gungame_spawnprotect "1" //enable/disable protecting players after spawning. Standard 1

sm_gungame_spawnprotect_timeallies "5" //<#> = time in seconds to prevent allied players from taking damage after spawning. Standard:5

sm_gungame_spawnprotect_timeaxis "5" //<#> = time in seconds to prevent axis players from taking damage after spawning. Standard:5

sm_gungame_spawnprotect_message "1" //<1/0> = enable/disable displaying SpawnProt on/off messages. Standard: 1

sm_gungame_teamwallremove_game "0" // <1/0> = enable/disable removing func_team_walls during Game. Standard: 0

sm_gungame_teamwallremove_gameend "0" // <1/0> = enable/disable removing func_team_walls during Bonusround. Standard: 0

sm_gungame_bazooka_shake_effect "0" //<1/0> = enable/disable the Bazooka shake effect. Standard: 0


Lien du site contenant ce plugin : ici ou pour le télécharger : la page direct

Voilà un petit plugin pour votre serveur Gun-Game DoDS. =)

--gaetalb 15 juin 2011 à 17:25 (UTC)

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